I love you so much and i can believe theres 3000+ people that tolerate me and like my art. You deserve some free art and all the good things in the world but i can offer only free art for now.
So anyways im giving away two headshots of any OC, character, real life people, whatever.
To participate in the giveaway, you must reblog this and follow me. Thats it.
Hey! I’ve had some issues with drawing interest so I’m tweaking some of my prices. I hope this will get more people interested in commissioning me in the future.
Hey! I’ve had some issues with drawing interest so I’m tweaking some of my prices. I hope this will get more people interested in commissioning me in the future.
Just took some notes from this panel to use as a reference for myself and others if they need them!
Drawing a character
Start with values, e.g. if a material is dark or light then that affects the shade of grey you use to put down the value
Face has to be good because humans instinctively look toward faces
Changing brush sizes depending on area
Start hair in one dark mass with only a couple slight highlights – it’s really easy to over complicate things by jumping into little strands too fast
When you put too much detail in a lot of places it gets too hard to focus on the piece as a whole because there’s too much going on, so leave the detail for some sections and other times rely on tricking the audience’s eye to see an idea of something
After you get the values in, add a couple ‘Color’ layers to help establish a base tone for the piece
e.g. Cole used a purple overlay and then went over on a color layer with blue to bring out the colors; he said that digital art has a problem with making colors look pretty flat
Drawing an environment
Drawing an environment – started smacking down colors in the horizon and vague building shades, something that happens with experience and comfort
Using complementary colors like orange and blue, orange closer to the ground where blue is higher up in the sky
Cloud shapes loosely circular but in reality they almost act like arrows drawing the eye to the focal point of the picture